
Education Program
Introduction
Curriculum
6
Semester 1
In the first semester, students gain an overview of the production process in the 3D graphic design industry, understanding how to stage and software is used in the production process. This aids students identifying their areas of specificity, allowing them to develop their skills in subsequent semesters.
6
Semester 2
Students receive in-depth training in 3D character modeling and animation for games and cinematics. The program supplements anatomical knowledge, helping to create realistic character models and movements; it also hones skills in simulating clothing, fabrics, hair, and accessories – advanced techniques in modeling. Furthermore, students strengthen their applied 3D artistic thinking regarding color, lighting, and composition, perfecting their ability to create professional-level visuals.
12
Semester 3
The 3rd semester will help you master the entire 3D film making process - from idea-making, setting the scene, script construction to storytelling in movie language. No longer just learning theory, students can directly participate in the actual project in the middle of the semester, with a team of instructors guiding like a real studio. You will receive in-depth training in technical effects (VFX) – smoke, fire, water, explosions and master Unreal Engine in the post-production stage.
Training on a Variety of Softwares
Output Commitment
During the training process, students will be introduced to job opportunities and will have significant chances to join large corporations.
Output Commitment
During the training process, students will be introduced to job opportunities and will have significant chances to join large corporations.